Download the sample project

Alpha blending is, to say the least, handy. In 3d modelling, you can find plenty of uses for it; say, creating hair or leaf textures, translucent or transparent materials, and so on. Needless to say, XNA can do it.

For this example, we’ll use a terrain model that’s made up of two meshes; a grid, which will represent the ground, and a cube, which will represent the water. The Blender file for this model can be downloaded here. Yes, I know it’s ugly.

The model, rendered in Blend. I know, I know

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